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Children learn through play. As an occupational therapist who works with children and youth, I use games and toys almost every day to help develop important cognitive, visual perceptual, motor, sensory, social, play and leisure skills. While many different types of activities can be used in therapy, this blog focuses on off-the-shelf games and toys that are accessible to most. Whether you are a therapist, parent, teacher, or a game lover like me, I hope you discover something useful while you are here. Learn a different way to play a game you already own or discover a new game for your next family game night. Either way, just go play. It's good for you!

The OT Magazine named The Playful Otter one of the Top 5 Pediatric OT Blogs.


Tuesday, April 14, 2015

DC Super Friends Matching

For your superhero fan.


Work on visual memory, manual dexterity, visual discrimination, figure ground
 
In the box: 72 cards (36 sets)
Ages 3+, 2+ players
 
There are many memory games out there to choose from, but if you work with fans of superheroes, this is the one for you. To play, turn all the cards face down on a flat surface, such as the table or floor. The goal is to turn up two cards and make a match (set, pair). If they do not match, turn them back over in the exact same spots and the next person plays. If they do match, pick up the cards, set them on your side, and keep playing until you pick a non-matching pair. Try to remember what you saw and where you saw it so that you can make a match when the mate turns up.  After all of the cards have been paired, the winner is the person with the most matches. Some of the superheroes are Robin, Batman, Superman, Green Lantern, and The Flash. 
  
 Try this:
  • Turn all the cards picture side up to make it a simpler version of matching without the memory component.
  • Start with fewer sets and work your way up to a game using all the cards.
  • Turn six different cards face up on the table. Turn the rest of the cards face down.  Take turns turning over one card. If you made a match to one of the cards turned face up, take it and place the set next to you. Try to remember which cards have been turned up and are not matches to avoid turning them over again. When the last match is made, the person with the most pairs wins.
  • Turn one card from each set face up on the table. Ask questions such as 1) how many superheroes wear a mask, 2) which superheroes wear a cape, 3) how many superheroes wear green boots, 4) which superhero wears blue gloves.
For more information, click on the image below. 

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