Work on visual discrimination, spatial relations, figure ground, visual closure, manual dexterity, in-hand manipulation, fine motor precision, social interactions, eye-hand coordination, critical and analytical thinking
In the box: 56 tiles
Ages 5+, 2-6 players
Another version of Tri-Ominos, based on color instead of numbers or pictures. I like this one better than the picture Tri-Ominos, which may form a background that is too busy for some. The object is to be the first person to play all your tiles, or to have the fewest tiles when no more matches can be made. To start the game, turn all tiles color side down on the table and each person draws tiles per the number in the instructions. Players stand their tiles up in front of them so no one else can see them. A tile with all three sides the same color starts the game and is placed on the table between the players. Each player, in turn, places one of his tiles adjacent to a tile(s) that is already in play so that two or three of the sides match in color. If a player does not have a matching tile to play, he must pick tiles from the remainder of the face-down tiles until he gets one to play. If he picks all the tiles and he does not get a match, he is out of the game. The game ends when someone plays all of his tiles or no one can make any further matches. The tiles are easy to handle and the color is part of the tile, not a sticker.
- Play alone and see if you can use all of the tiles.
- Turn the tile in-hand to get the correct orientation once you find the placement.
- Stand them all up in a line, front to back, and then give the end one a push to knock over the line of them.
- Randomly place the tiles on a flat surface, color side up. One person calls out three colors and the other players race to see who can find that tile first.