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Children learn through play. As an occupational therapist who works with children and youth, I use games and toys almost every day to help develop important cognitive, visual perceptual, motor, sensory, social, play and leisure skills. While many different types of activities can be used in therapy, this blog focuses on off-the-shelf games and toys that are accessible to most. Whether you are a therapist, parent, teacher, or a game lover like me, I hope you discover something useful while you are here. Learn a different way to play a game you already own or discover a new game for your next family game night. Either way, just go play. It's good for you!

The OT Magazine named The Playful Otter one of the Top 5 Pediatric OT Blogs.


Friday, August 28, 2015

Magneticbook Girl's Outfits

 
Work on visual discrimination, spatial relations, visual closure, visual form constancy, figure ground, eye-hand coordination, manual dexterity, fine motor precision, play exploration and participation, critical thinking, in-hand manipulation
 
In the box: 32 magnetic pieces, 2 round pieces to hold the card up, 8 cards with different outfits.
Ages 3-8. Some pieces are small, use caution.
 
Thirty two wardrobe pieces offer the fun of building eight four-piece outfits from pattern cards or creating your own designs. Yes, the reviews on Amazon are correct - the pattern card does not stay up with the two circle magnetic pieces that are provided to do the job. I figured I would just use my own stronger magnet, tape it, or prop it up. That was not a deal breaker for me. There are eight outfit pattern cards and 32 pieces, so no piece is used twice. The four pieces for each outfit include 1) headwear, 2) shirt or blouse, 3) pants or skirt, 4) footwear. The magnetic attraction does not seem strong as you put the items on the board and you wonder if they will fall, but they do not. There were a couple of the bigger pieces that were bowed a little bit and would not stick to the board. I bent them slightly to make them flat and the problem was fixed. The eight images are fairy, doctor, roller skater, native American, airline pilot, queen, bride, and geisha girl. The box measures approximately 7.5" x 10.25" x 1.5". The book does close with a magnet, but I think it could pop open easily if dropped or treated roughly.
 
 
 Try this:
  • Play an easy version by putting out only the four pieces needed for the outfit the individual will be creating. Then add more pieces a little at a time to sort through.
  • Name each girl and talk about her occupation, or what she might be doing.
  • Lay the eight cards face up in a line on the table. Mix up the clothing pieces and put four random pieces on the girl. Ask the individual to point out the card with the matching headgear, the card with the matching shirt, and so on.
  • Lay the clothing pieces in different directions on the table, some upside down, some sideways, etc., so the individual will have to recognize them in a variety of orientations.
If you are interested in purchasing this item or just want more information, click on the image below.

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