Work on visual discrimination, spatial relations, visual closure, body awareness, logic, problem solving, eye-hand coordination, manual dexterity, in-hand manipulation, play and leisure exploration and participation
In the box: 1 game board, 4 red knights, 4 blue knights, 4 wall pieces, puzzle challenge book
Ages 7+, 1 player
This one-player game, based on the legend of Troy, may help develop logical reasoning. The object of the game is to build walls around your blue knights to keep them safe inside, and the invading red knights outside. The game comes with a spiral bound puzzle booklet with 60 challenges that range from starter to wizard, and that advance in difficulty as you go. There are five different levels and 12 puzzles at each level. Choose a puzzle and place the nights on the game board in the positions indicated on the puzzle. The paths on the board are grooved so the walls won't slip around once you place them. All four wall pieces will be used on each puzzle. The solutions are all given in the back of the puzzle booklet. The first few challenges show one or two pieces of wall already in place to help teach a new player the game.
- Hand the player one knight at a time while he is setting up the board. Place it in his palm upside down or backward so that he will have to manipulate it in-hand to position it correctly.
- Skip playing the game and just use the knights and the puzzle book as an activity to place the pieces in the correct positions on a the grid.
- Play a game while the individual watches. Think out loud as you plan your strategy and problem solve. Then take it apart and let him work the same puzzle.
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