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Children learn through play. As an occupational therapist who works with children and youth, I use games and toys almost every day to help develop important cognitive, visual perceptual, motor, sensory, social, play and leisure skills. While many different types of activities can be used in therapy, this blog focuses on off-the-shelf games and toys that are accessible to most. Whether you are a therapist, parent, teacher, or a game lover like me, I hope you discover something useful while you are here. Learn a different way to play a game you already own or discover a new game for your next family game night. Either way, just go play. It's good for you!

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Nov 10, 2017

Melissa & Doug Catch & Count Fishing Game

Catch & Count Fishing Game - A magnetic fishing game can make a fisherman out of most.

Catch & Count Fishing Game is a magnetic fishing pole set that includes two fishing poles and 10 fish. Use the spinner and play a game or just have fun fishing in the comfort of your living room.

The pole is made of wood and plastic. At the end of the fishing line there is a magnetic piece encased in plastic. On top of each fish there is a metal tack. Hover the magnetic piece on the pole over the metal piece on the fish. The fish will jump to meet the pole and you have caught yourself a fish! 

The fish are made of wood and each fish is numbered (see image above). The fish increase in size a little as they go from 1 to 5. As you can also see on the image above, there is a big circular wood piece attached to the pole with a smaller wood piece attached to that. Hold the small wood piece in your fingers and as you turn it the fishing line will raise or lower. The line will raise and lower as long as you want to continue turning the knob, but it won't get any longer. 

The fishing line is much shorter than I thought it would be, only a little over a foot when fully lowered and about 10.5" when fully raised, not much difference. You cannot fully reel in the line because the bobber stops it. So if you are going to use this with an older or taller person, they will have to lean over quite a bit to make the line come in contact with any fish that are on the floor. Or you could use it on a table top and raise the arm to hover the magnet over the fish instead.

You can see the boy below is sitting down to fish and the line is pictured at its longest. He is sitting down for a reason. If he stood up he would have to hold the pole in a more vertical position to make the line reach the floor, instead of the horizontal position he is holding it now. The short line is really a drawback for me since I don't work with real young (shorter) kids.



The spinner is large and has the numbers 1-5 on it. The spinner is cardboard and has not held up that well. It is warped and so the arrow will no longer spin around.  

Object:
Catch fish, have the most points when all fish have been caught.

Set up:
Lay the fish on the blue net bag and pretend it is water. Scatter the 10 fish on the bag.

Play:
Players take turns. Spin the spinner to see which fish to pick up. Go fishing and once you catch the fish, take it off and put it by you. Keep taking turns and fishing until all the fish are caught. Add your points and the winner is the person with the most points.  



Try this:
  • Play alone. Use the spinner to determine in what order to pick up the fish. Fish until you have caught them all.
  • Pretend you are standing on a bridge and stand on a balance beam while fishing. 
  • Scatter drawings or pictures of other item in the "lake", such as an old boot, a flat tire, and a rock. Slip a paperclip onto each item so it will attach to the magnet and try to avoid picking them up while you are fishing. Or assign points to them also and try to pick them up.
  • Pick up the fish in numerical order or counting backwards.
  • Call out a color, number or size for the player to pick up. Eliminate the 2s and 4s, leaving you with 1, 3, and 5. Call out by sizes: small, medium, and large.
  • Place the fish at different distances and on both sides of the balance beam so the individual must move and reach and lean to practice dynamic balance while hauling in their catch. 
  • Throw down a blue blanket on the floor and pretend it is a lake. Toss the fish in the lake. Pack a snack of fish crackers and take a well-deserved break after you have caught your limit for the day. Then jump into the lake and pretend to swim.
  • Scatter the fish so that the individual must recognize the numbers in different orientations, upside down, sideways, etc. 
  • Hold the spinner in one hand and flick with the other. Look for a well-rounded web space before you flick.
  • Call out a location such as pick up the fish that is to the left of the blue 2.
  • Pick up all kinds of things using paperclips and a magnetic fishing pole. Let your imagination run wild. I hope you land a whopper!
  • Work on visual discrimination, visual form constancy, figure ground, visual scanning, spatial relations, visual motor integration, manual dexterity, fine motor precision, grasp, bilateral integration, executive functioning skills, balance, sequencing, motor planning, shoulder strength and stability, tool use, process skills, socialization skills, play and leisure exploration and participation
In the box: 2 fishing poles, 10 fish, 1 spinner, blue net bag

If you are interested in purchasing this item or just want more information, click on the image below.

Nov 9, 2017

Cat Crimes

Cat Crimes - These felines are up to no good. Can you "cat"ch them in the act?
I hadn't purchased a logic game in a long time, so I went to Amazon to look around. My theory is that I'm not going to be able to role play my kids through every situation that will come their way in life, but if I can teach them something about problem solving, they'll be better equipped long after I'm gone. So every once in awhile I bring out a logic game. I am a big fan of logic games by ThinkFun and SmartGames, so that is where I usually start. Many of my clients are cat lovers, so Cat Crimes by ThinkFun caught my eye. Two days later, we were playing it.

The goal of Cat Crimes is to determine which cat committed each crime by using the clues on the front of the puzzle cards. There are six cats and six different crimes committed. There are 40 puzzle (challenge) cards that increase in difficulty as you go. They are ranked beginner, intermediate, advanced and expert. There are 10 numbered cards per each level and each level also has a different color border. There is one crime on the front of each card and its solution is on the back of the card. 
 
Left: Front of the card with clues. Right: Back of the card with solution.

There are six different crimes altogether including who broke the flowerpot, who swallowed the fish, who ruined the shoes, and who ate the bird. You will play several of each crime as there are 40 different puzzles. Each crime has a matching crime disc that has a picture of the crime (see image below). Place this on the board at the beginning to remind you what crime you are solving. This will also be the space where the guilty party will be sitting at the end of the game.

The game board, cats, stands, and discs are all made of a heavy cardboard material. The playing board is rather small, measuring 8"L X 5"H, but it is a one-person game so the smaller board size is sufficient. The game board is a picture of an oval rug on the floor. On the rug are different items such as a birdcage, flowerpot and fish bowl, along with cat toys, including ball with bell, mice, and catnip. The cats slip into a small half disk at the bottom that makes them stand. They stand fine so far, but by the end of the first session, these stands were not staying on the cats when you picked up a cat to move it, making them a little awkward to move at times.

UPDATE: I fixed the problem. I hot-glued a stand to each cat. Then I took out the plastic insert that comes in the box to keep all the pieces in place, and I placed the cats on their sides in the box. The box is just deep enough for them to fit.


If you would like to read more about one-person logic puzzles, check out my post What's in Your Therapy Box? Logic Puzzles Edition


To play:
Choose a crime (challenge) card. Each crime will be described at the top of the card. Take the crime disc and put it on that area of the rug. This is just to remind you, as you are working out the solution, what the crime was and where the criminal will end up standing. Example below: The crime is who unraveled the yarn? The game is set up with the unraveled yarn crime disc in place and the usual suspects standing by. As you read each clue you will place a cat by one of the six spaces on the rug game board. Clues will be obvious and straightforward to start and require trial and error as the puzzles get harder and less specific information is given.


The suspects.
At least one clue will refer to an item on the rug (game board) for placement, so you will know for sure this cat is in the right place, but the clues mostly involve where cats were in relation to each other at the time of each crime. So if you get a cat in the the wrong place by the rug, other cats will end up in wrong places too. Clues may ask you to put a cat in front of, near, across from, to the right of, and/or to the left of other cats or items, and/or between cats. Clues may also refer to specific things about the cats such as placing a cat wearing a bell in a specific location. There will be at least two that qualify, so you will have to choose. As the spaces fill up, you will get closer and closer to figuring out which cat committed the crime.

Throughout the session i will add comments about how problem solving in the game is similar to real life and give examples. Higher functioning kids always want to jump to the intermediate level or higher, but I usually ask them to start in the beginner section to learn the game. This lets them see how the game is played without all the explanation a more complicated scenario might bring and starts them off with a win. Once they understand the game, I let them jump ahead if they want. If they aren't able to finish a puzzle, we go back.

Here is a picture of the first crime in the box and the last crime, so you can see how the difficulty increased. If cats were upstairs sleeping, that means they weren't used in this particular puzzle. Only a few puzzles use less than all six cats.

The first challenge and the last challenge. Big difference in difficulty.

It was fun and the kids have liked it so far. A nice game to pull a lot of skills together. For higher functioning individuals if you expect to get through all the clues. One of my highest functioning kids completed #40 last week and it took him about 20 minutes. No absolute position was given in this puzzle, so lots of trial and error. Good lesson on persevering, shifting gears in thinking, remembering what you've already tried, deductive reasoning, spatial reasoning, holding several pieces of information in working memory, I could go on and on...

If you are interested in reading more about one-person logic games, check out my post What's in Your Therapy Box? Logic Puzzle Edition.

Try this:
  • Work on following directions, cognitive flexibility, deductive reasoning, problem solving, planning, working memory, attention, decision-making, evaluating and retrying, spatial reasoning, visualization, visual discrimination, manual dexterity, process skills, play and leisure exploration and participation
  • Stress how it is a trial-and-error process if the player starts to get frustrated when they can't figure it out right away. Model thoughtful perseverance.
  • Give the player a location of one or more of the cats if they get stuck. 
  • Work the puzzle yourself and talk out loud to model how to problem solve and eliminate options. Start sentences with "This can't go here because..." or "This one must go here (or may go here) because..." and then explain the logic. Then take the pieces out and ask the person to complete the same challenge.
In the box: 1 game board, 6 cats with stands, 6 crime discs, 40 puzzle cards.

If you are interested in purchasing this game or just want more information, click on the link below.