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Children learn through play. As an occupational therapist who works with children and youth, I use games and toys almost every day to help develop important cognitive, visual perceptual, motor, sensory, social, play and leisure skills. While many different types of activities can be used in therapy, this blog focuses on off-the-shelf games and toys that are accessible to most. Whether you are a therapist, parent, teacher, or a game lover like me, I hope you discover something useful while you are here. Learn a different way to play a game you already own or discover a new game for your next family game night. Either way, just go play. It's good for you!

The OT Magazine named The Playful Otter one of the Top 5 Pediatric OT Blogs.


Aug 8, 2018

Felt Food Sandwich Play Set

Felt Food Sandwich Play Set - Practice sequencing while making sandwiches


Make open-faced, triple-decker, pita and hoagie sandwiches with this versatile Felt Food Sandwich Play set. The 33 pieces are all made from felt and include bread products as well as a selection of stack-able inside pieces.
 
The bread includes two slices of wheat bread, two slices of white bread, two hoagie bun halves and a pita pocket.  All bread pieces, except the pita pocket, have some type of stuffing that makes them thicker. The pita pocket opens like a real pita pocket so you can put ingredients in it. The other pieces are cut from a single piece of felt. The pieces include lunch meats, cheeses, lettuce, jelly splotch, peanut butter splotch, bacon, fried egg, pickles, tomatoes, onions, ketchup splotch, mustard splotch, mayo and a cookie. There are either one or two pieces of each. The pieces that are printed are printed on both sides. 


This is a play set that includes sandwich ingredients only, there are no pattern cards like in Sandwich Stacking. I've found that some kids don't like the feeling of felt.

Try this:
  • Use as a precursor when you are teaching someone to make a real sandwich.
  • Make a visual guide and ask the individual to follow the pattern to make their sandwich. You could either make sandwiches and take pictures with your camera (making sure that each ingredient shows clearly), or you could use the generic pictures that are used for visual schedules and line up the ingredients.
  • Lay the pieces on the table in a random order. Overlap some of the pieces so that only parts of them show. Have the individual build a sandwich, looking for one piece at a time as you call out the name.
  • Build a sandwich by stacking the pieces by color. Call out a color, such as green, and let the individual decide if they want pickles or lettuce.
  • Pretend to be a sandwich shop. Place your order verbally and ask the individual to remember the items in order and then make the sandwich. Repeat your order two or three times, listing each ingredient, so that the verbal repeating may help the individual remember the order. Start with only a few ingredients and increase the number as the individual can remember more.
  • Pretend play different roles (work on motor planning) by being the customer, the server and the sandwich maker.
  • Work on visual discrimination, eye-hand coordination, figure ground, visual form constancy, spatial relations, manual dexterity, sequencing, executive functioning skills, life skills, process skills, socialization skills, play and leisure exploration and participation

     In the box: 33 pieces for making sandwiches
If you are interested in purchasing this item or just want more information, click on the image below.


Jul 11, 2018

Curious George Take it Away

Curious George Take it Away


This is a pretty straight-forward game. There are 10 different pictures of Curious George. Each shaped picture is on card stock, about 1/16" thick. One side of the picture is George doing something, and the other side has the brand name Ravensburger repeatedly printed in a small, blue font. There are 10 different activities and four duplicates of each activity, 40 cards in all.

The activities George is engaged in are looking at himself in a mirror, holding a kite, holding a bunny, riding a bike to deliver newspapers, balancing a ball on his head, reading a book, writing, painting a sign, looking at a jigsaw puzzle box, and looking at medical supplies. Plastic chips are small, red, and for keeping score.

Object:
Before the game starts, determine how long you will play, such as for 15 minutes, for 10 rounds, or until all the chips are taken. Then the person with the most chips at the end of the game is the winner.

Set up:
Divide the pictures into 4 sets of 10 different pictures. Each set will have the same 10 pictures. Give one set to each player.

Play:
Players will take turns being the take-away person. This person makes sure his set of ten pictures are in a position to be viewed by all. Then all players turn around or close their eyes. The take-away person takes one of the pictures from the set and holds it so that the others can't see it. The other players then open their eyes and look at the remaining nine pictures. Using their set of pictures to help them, they work to discover which picture has been taken away. The first person to call out the activity correctly earns one plastic chip.

Try this:
  • Start with fewer total pictures than 10 for an easier game. Work your way up to 10.
  • Instead of taking the picture away, turn it over. See if the player(s) can tell what it is from the shape only, with or without the aid of another set of pictures.
  • Study the pictures before the game to memorize what is there, then don't allow the player(s) to have another set of pictures to refer to. Start with fewer pictures and work your way up to 10.
  • Recite out loud what George is doing in each picture to help the activities stick in the memory.
  • Sort all the pictures into 10 sets of 4.
  • Place all the pictures face-up on the table. Describe an activity and have the player take off all 4 of that activity. Or work with fewer sets and fewer pictures. 
  • Work on visual scanning, visual memory, figure ground, manual dexterity, executive functioning skills, process skills, socialization skills, play and leisure exploration and participation
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  •  In the box: 40 pictures of Curious George, 30 plastic chips