Tie knots to match the 2D pattern cards. |
The ropes are approximately 42 inches in length. The 40 challenge cards are graduated in difficulty, color coded for difficulty, numbered for difficulty, and rated from beginner to expert. Tying knots was always a challenge for me, so I was happy to make it to the last card by working in these graduated steps.
One knot from each level of difficulty. |
Set up:
Give each player a rope and a ring. You will not need the ring on most of the challenges. Place a challenge card in the score keeper (see above). The same puzzle is printed on each side of the card and the score keeper is placed between the 2 players so they can both see and are both working on the same challenge.
Play:
Players play at the same time. Turn over the timer if you are using it, and both players go to work tying the knot that is on the challenge card.
Try This:
- Eliminate the score keeper or timer to reduce pressure.
- Trace (you and/or the individual) the entire knot with the eyes and a finger before starting to tie.
- Place the rope on the table top and tie there, instead of holding it in the air.
- Sit next to the individual and, step-by-step, let him follow your movements.
- Think out loud as you work to teach how to problem solve, using positional language consistently.
- Work on spatial relations, visual closure, visual tracing, eye-hand coordination, hand and finger dexterity, fine motor precision, motor planning, social interaction skills, process skills, executive functioning skills, play and leisure exploration and participation
If you are interested in purchasing this game, or just want more information, click on the image below to go to Amazon.com.
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