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Children learn through play. As an occupational therapist who works with children and youth, I use games and toys almost every day to help develop important cognitive, visual perceptual, motor, sensory, social, play and leisure skills. While many different types of activities can be used in therapy, this blog focuses on off-the-shelf games and toys that are accessible to most. Whether you are a therapist, parent, teacher, or a game lover like me, I hope you discover something useful while you are here. Learn a different way to play a game you already own or discover a new game for your next family game night. Either way, just go play. It's good for you!

The OT Magazine named The Playful Otter one of the Top 5 Pediatric OT Blogs.


Jul 28, 2016

Simon Flash

Simon Flash
Simon Flash is a fun, one-player game with colorful, flashing cubes. This game depends on speed which can't be altered, so not for everyone. Each of the cubes is separate, but they have to be lined up and touching (see above) before the game will read your solution. Two of the games are timed and all of the games get faster as your correctly solve puzzles. The four games are:

1) Simon Shuffle - Solve each puzzle by lining up the colors in their original order. The colors will flash, you memorize the order, the colors flash in a different arrangement. You move them to the order they flashed first.

2) Simon Lights Off - Solve each puzzle by lining up the cubes so that all of the lights turn off. As you shuffle the cubes, if a light goes out, leave it there and continue to shuffle the other three until they are all off.

3) Simon Secret Color - Solve each puzzle by placing the cubes in the only possible order for which all four show the same color. That color remains a secret until you solve the puzzle with all four being in the correct positions.

4) Simon Classic - Correctly repeat a longer and longer sequence of colors. Watch the colors flash one at a time, remember the order, and then you press them in the same sequence. Each time you are correct, one more light will be added to the sequence.

CAUTION: This game should not be used with someone who has epilepsy because of flashing lights.


Try this:
  • Work on visual discrimination, spatial relations, visual memory, visual tracking, eye-hand coordination, manual dexterity, coordinated use of both hands, sequencing, speed, working memory, problem solving, critical and analytical thinking, trying different options till one works, process skills, executive functioning skills, play and leisure exploration and participation
In the box: 4 electronic, flashing cubes, directions for 4 games
 
If you are interested in purchasing this game or just want more information, click on the image below to go to Amazon.com.

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