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Jul 22, 2016

Go Getter 3 - Prince & Dragon

Prince & Dragon - Go Getter 3

The theme of Go Getter 3 is Prince & Dragon. Just like Mummy Mystery and Go Getter 2 - Land and Water, this is a one person puzzle that challenges you to create paths to connect various people, places, and/or things. However, Go Getter 3 is one step up in difficulty from Go Getter 2, and the Challenge Meter on the box is pointing to Expert. 
The nine yellow pieces in the middle (below) are removable and the brown paths represent roadways. The challenge book has 12 puzzles that increase in difficulty as you go, and each puzzle will tell you which pathways to connect. 


Below is Challenge number 6. The prince should connect to the princess and the castle, and the dragon should connect to the treasure. The dragon should not, however, connect to the prince. In the puzzle book, the challenge answer is on the back of each challenge page. If you like mazes, you may like this one.


SmartGames is a brand that makes a lot of one-person logic games that help build visual perceptual skills over multiple challenges that increase in difficulty as you go. If you would like to read more about these kid-friendly fun games, check out my post called One-Player SmartGames

If you are interested in more maze games, check out my post What's So Amazing About Mazes? 

If you would like to read more about one-person logic puzzles, check out my post What's in Your Therapy Box? Logic Puzzles Edition


Try this:
  • Give the individual only the specific tiles needed to make one particular pathway at a time for a simpler version.
  • Work a puzzle while the individual watches. Talk through the thinking process so that it may help him form a strategy for playing. Take the pieces out, mix them, and then see if he can complete the puzzle alone.
  • Use consistent positional language while the individual is learning. Mix it up later as they have a better understanding.
  • Turn pieces in-hand to position them for placement.
  • Start by just using the solution page to build the maze. Look it over, then take it apart and try it without the solution.
  • Work on visual discrimination, spatial relations, visual closure, figure ground, visual form constancy, executive functioning skills, manual dexterity, in-hand manipulation, process skills, play and leisure exploration and participation
     
In the box: 9 square removable tile pieces, a 12 challenge puzzle book, red plastic board with slide out drawer for book storage, clear plastic lid
 
If you are interested in purchasing this or just want more information, click on the image below.

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