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Children learn through play. As an occupational therapist who works with children and youth, I use games and toys almost every day to help develop important cognitive, visual perceptual, motor, sensory, social, play and leisure skills. While many different types of activities can be used in therapy, this blog focuses on off-the-shelf games and toys that are accessible to most. Whether you are a therapist, parent, teacher, or a game lover like me, I hope you discover something useful while you are here. Learn a different way to play a game you already own or discover a new game for your next family game night. Either way, just go play. It's good for you!

The OT Magazine named The Playful Otter one of the Top 5 Pediatric OT Blogs.


Aug 29, 2016

LogoLogic

LogoLogic Dice Game

Shake and take pretty much sums up LogoLogic. There are 21 dice - nine blue, seven green and five orange - and each turn will consist of shaking and throwing the dice, then strategically choosing how many to remove. It sounds rather simplistic, but it does take thought. Below is an image of the dice and their colors and symbols.  The box shows the dice stacked, but no stacking is involved.



Object:
Have the fewest loser chips when the game is over. Either set a predetermined number of rounds to play or play until all the chips are gone.

Set up:
Place the dice on the table. Place the loser chips nearby.

Play:
Players take turns. Shake and throw all 21 dice (even a lot for adult hands). Remove one or more dice of the same color or symbol. Removing them all may not be to your benefit, it will take some thinking. Your turn is over. Players take turns repeating these steps until the last die is taken. The person to take the last die loses the round and gets a loser chip. The player with the least amount of loser chips at the end of the game is the winner.

Try this:
  • Show the player which side of the dice is "up" if they are not familiar with dice games.
  • Make your own stacking game. How many can you stack before they topple?
  • Stack two towers of dice at the same time, one with the right hand, one with the left.
  • Choose a symbol from a blue die. Pick up each blue die and turn it in the fingertips until you find that symbol. Lay them in a line on the table. Do again for red, then green.
  • Shape the player's palm before shaking the dice by putting a small ball or round object in the hand and forming the hand around it, then remove the ball and add the dice.
  • Ask the player to shake at least 10 times, to hear them dance, or really mix them up good, etc. This will keep the hands in that position a little longer.
  • Work on visual discrimination, figure ground, manual dexterity, in-hand manipulation, palmar arch development, strategy, socialization skills, process skills, executive functioning skills, play and leisure exploration and participation
In the box: 21 dice, 10 small chips, bag
Ages 8+, 2 players

If you are interested in purchasing this item or just want more information, click on the image below.






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