Children learn through play. As an occupational therapist who works with children and youth, I use games and toys almost every day to help develop important cognitive, visual perceptual, motor, sensory, social, play and leisure skills. While many different types of activities can be used in therapy, this blog focuses on off-the-shelf games and toys that are accessible to most. Whether you are a therapist, parent, teacher, or a game lover like me, I hope you discover something useful while you are here. Learn a different way to play a game you already own or discover a new game for your next family game night. Either way, just go play. It's good for you!

The OT Magazine named The Playful Otter one of the Top 5 Pediatric OT Blogs.

Monday, October 26, 2015

Wild Wonders Memory

Work on visual memory, visual discrimination, visual closure, spatial relations, eye-hand coordination, visual scanning, manual dexterity, social interaction, play and leisure exploration and participation

In the bag: 56 cards (28 sets)
Ages 4+, 2 or more players

Another twist on matching. Each set it made up of two cards but they are not identical like the traditional matching game. Each set will be made up of a top and a bottom of an animal. This will be harder than the traditional memory game, as two different cards will need to be remembered for each match. There are actually two sets of each animal in this game. They are drawn exactly the same, but they are totally different in color. The cards are made of cardboard and are 3 1/2" X 3 1/2". Play like the traditional memory game - turn the cards all face down, turn over two at a time and attempt to match. Keep playing until you miss, then your turn is over. The colors are non-traditional for animals and may make it harder to remember for some.

Try this:
  • Turn all the cards picture side up to make it a simpler version of matching without the memory component.
  • Start with fewer sets and work your way up to a game using all the cards.
  • Turn six different cards face up on the table. Turn the rest of the cards face down.  Take turns turning over one card. If you made a match to one of the cards turned face up, take it and place the set next to you. Try to remember which cards have been turned up and are not matches to avoid turning them over again. When the last match is made, the person with the most pairs wins.
  • Put the top half of the cards face up on the table. Stack the pile of bottoms in a pile, face up, in front of the individual. One at a time, take a card off the stack and find the matching card on the table. Scan the cards from left to right, row by row, until you find the match.
  • Pick the card up where it lies, don't pull it to the edge of the table to assist in picking it up.
  •  Prompt the individual to remember the card and its location, not just casually look at the card. Always turn the card back over in its present location to end a turn.
If you are interested in purchasing this item or just want more information, go to www.orientaltrading.com and search for the name Wild Wonders Memory.

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