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Children learn through play. As an occupational therapist who works with children and youth, I use games and toys almost every day to help develop important cognitive, visual perceptual, motor, sensory, social, play and leisure skills. While many different types of activities can be used in therapy, this blog focuses on off-the-shelf games and toys that are accessible to most. Whether you are a therapist, parent, teacher, or a game lover like me, I hope you discover something useful while you are here. Learn a different way to play a game you already own or discover a new game for your next family game night. Either way, just go play. It's good for you!

The OT Magazine named The Playful Otter one of the Top 5 Pediatric OT Blogs.


Jul 20, 2016

Labyrinth Treasure Hunt

Labyrinth Treasure  Hunt

Work on visual memory, spatial relations, figure ground, visual scanning/tracing, visual discrimination, speed, manual dexterity, play and leisure exploration and participation, socialization skills, process skills, executive functioning skills

In the box: 35 labyrinth cards, 1 cover card, 18 keys
Age 7+
When a Labyrinth card is revealed, all players visually (t)race through the winding passage ways to see how many treasure chests can be reached. The first one to call out the correct answer wins the card. After you state your answer, only you look at the back to check. If you were wrong, put the card back down, maze up, and the game continues without you. As you win cards, you win colored keys. If you have a colored key(s) from a previous round, you must pass the lock (on the card) of that color and keep counting treasure chests before you can call out a number.

Be the first to win 5 cards and win the game. 

The cards are not real big, 5 X 3.5 inches. The back of the card will reveal the answers for how many treasure chests you pass before you are blocked by locks or skull and crossbones. 
 Try this:
  • Leave the keys in the box, just scan each card to the first lock.
  • Play a game where everyone scans past the green lock. Then play a game where everyone scans past the green then red locks. Lastly scan past the green, red, then blue locks. 
  • Put a piece of transparency film over the card and trace with a dry erase marker to learn the game. Then progress to tracing with the eyes only.
  • Rotate each card so that the starting arrow starts out in each of the four corners for new looks of the same card.
  • Use one card at a time without playing the game. Ask the individual to visually trace the maze and tell you the order that he comes upon the three locks.
For more information, click on the image below.

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