77 Ways to Play Tenzi - Includes 77 cards and 77 challenges |
TENZI just got a whole lot more fun! The original TENZI game is a dice game where every participant gets 10 dice and each player works quickly to roll all of his 10 dice to the same number. I don't own the game, but one of my families plays it regularly. I do believe that the original TENZI game also includes a few additional challenges.
77 Ways to Play TENZI is a box of 77 cards and 77 challenges, meant to be played with the dice from the original TENZI game. Challenges are all different and each challenge will take just a few minutes to play. You will have to be mentally flexible to jump from game to game and remember new rules with each new game. Rules aren't complicated, just different.
If you have a TENZI game, you will have the dice you need to play the games in 77 Ways to Play TENZI. If you don't have a TENZI game, all you need is 10 dice per player to play these games (dice are not included with these challenge cards). If you are using your own dice, either have a different color dice for each player or have space between players when they throw their dice. You will be throwing handfuls of dice, and if everyone has white dice and they are all thrown on the table in a common area, you will not be able to pick which dice belongs to which player.
Each of the 77 cards in this box has a different challenge on it. In some of the challenges players take turns, but on most all players play at the same time, each player trying to be the first to meet the goal on the card. The first person to meet the challenge calls "TENZI" and wins that round. Ten of the cards say "not a speed game" at the top in red for easy sorting. Three games call for partners. Fourteen cards ask you to do something physical or unrelated to the game while throwing a TENZI, such as call out a state name after each roll, keep one eye closed and say "Arrrg" after each roll and roll a TENZI while standing on just one foot. If there are cards you don't want to use, just skip them or pull them from the deck before playing. After all, with 77 different cards, nobody will even notice if a few are missing.
Here is a sampling of the games from the box of 77:
- LEFTZI-RIGHTZI - Switch hands after each and every roll. Right, left, right, left, right, left...
- SEVENZI KEVINZI - Take two dice, roll a 7 (any combination). Repeat. And keep repeating. Be the first to have five pairs of 7's.
- CLAPZI - Clap after each and every roll.
- OFF HANDZI - If you're right handed, use only your left hand. If you're a lefty, use only your right hand. If you're ambidextrous, lucky you!
- DOUBLE SPLITZI - Grab five of your dice and roll five of the same number. Once you do that, then roll your other five dice to get five more of a different number.
- BLINDFOLDZI - Choose partners. One person is blindfolded and their partner needs to talk them through rolling a TENZI.
- ODDZI & ENDZI - Roll a TENZI that includes any combination of only 1's, 3's, and 5's.
- THUMBZI - No thumbs allowed.
- BLANK CARDS - There are three blank cards to make up your own challenges.
The instructions also make these recommendations:
- Regular TENZI Game - Everyone plays at the same time and speed is everything. First one to meet a challenge yells "TENZI" and wins the round.
- Pattern Games (see image below) - Everyone plays quickly to create the nine dice pattern. After you create it, throw a six on your last die. Be the first to finish and yell "TENZI" to win the round. There are 14 pattern cards in the deck.
- Non-speed Games - Slow down. Players take turns throwing their dice. First one to complete a challenge is the winner.
- Keeping Score - Pick a certain number of rounds that you will play, say 10 or 20. After each challenge the winner takes the card. Person with the most cards after the appointed rounds is the winner. OR, suggest playing for 10 wins, playing games until someone accumulates 10 wins (cards). May take a lot more than 10 games to win 10 cards.
There are 14 pattern cards in the pack. |
Try this:
- Skip the game, just use the cards. Go through the deck ahead of time and pick out just the cards that you want to focus on and then work to meet the challenge without any competition.
- Place a ball in the player's hand if they have trouble cupping the hand. Ask them to cup their hand around the ball and then remove the ball. Add the dice to the cupped hand.
- Use both hands to shake the dice to begin with (one hand cupped over the top of the other), since 10 dice are a lot to hold at once. Then use only one hand for shaking as you shake fewer and fewer dice.
- Stack the cards you will be using. Carefully pick each card off the top of the deck as you play, trying not to topple the deck as you go.
- Use the pattern cards only. Pick up each die, one at a time, and turn it in-hand before placing on the table in the correct orientation. Create the whole pattern in this way.
- Put the game away by picking up the dice, one at a time, and squirreling them in the hand. How many can you hold? Put them away by the handfuls.
In the box: 77 game cards
If you are interested in purchasing this game, or just want more information, click on the image below.
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