Roller Coaster Challenge - A 1-person logic game |
This is a 1-person logic game that has 40 challenges that increase in difficulty as you go. The roller coasters are built on a gray base (see image above). The individual pieces are plastic and a little bendable. Some of them do take a little push so that they stay together as you build. There is a variety of different pieces including straight pieces of different lengths, curved corners and arches. The roller coaster car is very small and has a ball bearing on the bottom which allows it to roll on the tracks.
Each challenge card will show where some of the pieces are located. At the very bottom it shows the additional pieces you will need to add to make a connected and smooth track. It's your job to figure out where and how to connect these pieces. The answer is on the back. Often kids will want to skip over the easy challenges, figuring it a waste of time. But I think doing at least one of the beginning challenges will show the individual how the pieces go together and what is expected so they don't have to try and figure out that part while they are attempting to solve a hard challenge. Here is an example of the first (easiest) challenge, middle and last (hardest) challenge.
Challenges 1, 20 and 40 |
Solutions 1, 20 and 40 |
If you would like to read more about one-person logic puzzles, check out my post What's in Your Therapy Box? Logic Puzzles Edition.
Try this:
- Solve a challenge as the individual looks on. Talk out loud as you go to teach them how to progress and solve problems if they arise. Then take it apart and let the individual build it.
- Place the pieces from the front of the card onto the grid. Gather the rest of the pieces you need and then flip the card and build the track from the solution side. That might be enough of a challenge for some.
- Build the roller coasters from the solution side of the card.
- Work on visual discrimination, visualization, spatial relations, eye-hand coordination, manual dexterity, logic, problem solving, executive functioning skills, process skills, play and leisure exploration and participation
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