You've Been Framed - 100 patterns! |
You've Been Framed is a unique game with 36 mini frames and 100 different patterns to build that increase slowly in difficulty as they go up. For $15, I was in.
The game itself is based on speed: All players build the same frame and see who can do it the fastest. However, this game is perfect for a therapy setting with no game playing (speed) necessary. Just present a pattern card and build it.
There are enough supplies for up to 4 players. The frames are hard plastic, come in four different colors and three sizes. As you can see in the image above, each of the three different sizes get a littler taller as they get smaller. The frames measure 2" square, 1.5" square and 1" square.
There are 50 pattern cards and each card has a different pattern on each side, so 100 patterns total. There are 3 levels of cards:
- Level 1 - Pattern will be built flat against the table.
- Level 2 - Patterns will be built flat against the table but pieces will be stacked on top of each other.
- Level 3 - Patterns will be built vertically, stacked on top of each other.
Build flat |
Build vertical |
There is also a small timer with a red button on top (see image above). When you finish building, press it quick and it will say "You've been framed." The quality is not great, but understandable.
Object:
Be the first to win 10 pattern cards and win the game.
Set up:
Shuffle the cards and place them in a pile on the table. Place the buzzer in the middle of the players. Give each play a set (large, medium, small) of frames of each of the four colors (12 total for each player). Choose one person to flip the cards.
Play:
All players play at the same time. Flip one card and everyone builds. When someone finishes and hits the buzzer all other players stop while it is checked. If the pattern is correct, the player wins the card. Here are penalties if the pattern does not match the card:
- Give back one of the cards you have already won if the pattern does not match. The flipper takes that card and the current pattern and puts both cards on the bottom of the deck.
- Give one card back if part of your pattern falls before it can be checked. Places cards under the deck.
- Sit out one turn if either of these happen and you don't have a card to give back.
Try this:
- Skip the game. Build the models one at a time and let the individual build from your pattern if they are unable to build from a 2D pattern.
- Skip the game. Go through the deck just building the models. Then turn the deck a quarter turn and build the models again. Play through four times, each time from a different direction. The majority of the cards are not symmetrical.
If you are interested in purchasing this game or just want more information, click on the image below.
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