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Children learn through play. As an occupational therapist who works with children and youth, I use games and toys almost every day to help develop important cognitive, visual perceptual, motor, sensory, social, play and leisure skills. While many different types of activities can be used in therapy, this blog focuses on off-the-shelf games and toys that are accessible to most. Whether you are a therapist, parent, teacher, or a game lover like me, I hope you discover something useful while you are here. Learn a different way to play a game you already own or discover a new game for your next family game night. Either way, just go play. It's good for you!

The OT Magazine named The Playful Otter one of the Top 5 Pediatric OT Blogs.


Jan 29, 2016

ZINGO! Number BINGO 1-2-3

Zingo! Number Bingo 1-2-3


The ZINGO line of games is a simple version of bingo. With only nine spaces on the card and kid friendly pictures and numbers, this is a game to learn on.

The ZINGO cards are coded with colored borders. The green border is the easier side, showing a number of objects in each square with the written number below. The red border indicates a more difficult game as each squares has objects to count, but also have addition sign.

The red zinger (see image above) is hard and sturdy plastic. It is two pieces - body and lid. The lid comes off so you can load the yellow number tiles. Take the lid off the plastic zinger and stack all the number tiles inside. When ready to play, push the tall part of the zinger forward, them pull it backward again. Two tiles will be dropped into the spaces in front. 

This game is similar to ZINGO Bingo, which I previously blogged about, so I am going to copy and paste a little of that information onto this post.

Object:

Be the first to get three in a row either vertically, horizontally or diagonally. 

Set up:

Give each person a ZINGO card. Load the red plastic zinger with the number tiles.

Play:

Push the Zinger forward, then pull it back to reveal two tiles. The first person to match one of those tiles to his card calls out the number, takes the tile, and places it on his card. If no one needs either of the numbers, take them off the Zinger and reveal two more numbers. Keep playing until someone gets three in a row and wins the game.
 

Try this:
  • Play for only one orientation at a time. Give the individual an example of what you want by making a photocopy of a ZINGO card and then using a yellow marker to color in three across only. Then play for that particular orientation. Watching for three different orientations can be very difficult for some.
  • Play alone. Lay out several cards, and load the ZINGO zinger. Let the individual push the zinger to release two cards. Scan the ZINGO cards on the table to find places to put them.
  • Sort out only two tiles of each number and play a matching game. Turn all pieces face down and, taking turns, turn over two tiles to look for a match. If you match, take another turn, and keep going until you miss. If you miss and they don't match, turn the tiles face down again and the next person plays. Player with the most tiles at the end wins.
  • Sort out two tiles of each number and lay one of each number on the table, face up. One at a time, present one of the matching tiles and ask the individual to find it in the group. Turn tiles in different orientations.
  • Use a piece of clear plastic (transparency) and cut it to the size of the card. Lay the plastic piece over the card and yellow in the three in a row you will be looking for to provide a guide. Have the individual play on top of the transparency.
  • Sort out one of each number tile. Lay them all in a row from one through twelve.
  • Let the player reload the zinger after a game making sure all tiles are put into place in the correct orientation.
    Work on spatial relations, figure ground, visual discrimination, visual closure, visual form constancy, manual dexterity, eye-hand coordination, socialization skills, executive functioning skills, process skills, play and leisure exploration and participation
In the box: 1 ZINGO zinger, 72 number tiles, 6 double sided ZINGO cards
Ages 4+, 2-6 players
 
If you are interested in purchasing this game or just want more information, click on the image below

Jan 25, 2016

Pathfinder

In the box: Wooden base with attached, but movable, wooden balls, 8 small pattern cards

Work on spatial relations, visual discrimination, visual closure, bilateral integration, manual dexterity, eye-hand coordination, thinking skills, play exploration and participation

The goal is to look at a pattern card and move the wooden balls to match the pattern. It can be used flat on the table or standing up because of the wider base. The pieces are movable, but not removable, so you have to think ahead so that you can maneuver balls out of your way but still not block them.  It is a little hard to move pieces around the square corners, although there is sufficient space to maneuver. I suppose if you used it a lot the corners would become a little rounder and smoother to pass. The pattern cards that are included with the board are small and on the back of the box and you have to cut them out. You can buy the large pictured cards (above) as a separate purchase. The same design is printed on the back of the large cards in black and white, so you could color in the circles in different colors on the back and double the amount of challenges you have. Kids I work with haven't liked this much and I have not used it as much as I thought I would.

 

If you are interested in purchasing this item or just want more information, click on the link below to go to Amazon.com.