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Children learn through play. As an occupational therapist who works with children and youth, I use games and toys almost every day to help develop important cognitive, visual perceptual, motor, sensory, social, play and leisure skills. While many different types of activities can be used in therapy, this blog focuses on off-the-shelf games and toys that are accessible to most. Whether you are a therapist, parent, teacher, or a game lover like me, I hope you discover something useful while you are here. Learn a different way to play a game you already own or discover a new game for your next family game night. Either way, just go play. It's good for you!

The OT Magazine named The Playful Otter one of the Top 5 Pediatric OT Blogs.


Jan 13, 2019

Balanko

A visual tracking, eye-hand game.


This is a fun, one-of-a-kind game that involves visual tracking and eye-hand coordination. The game consists of several hard plastic pieces that are assembled and clipped right onto the game box to form a curved, grooved rail (see images). Attached under the arch (above the rail) is a cord with a metal ball swinging on the end. Inside the box there are 14 empty compartments, seven on each side. Each compartment is labeled with a value (50, 100, 150, or 200). The further away from the middle, the higher the point value of that compartment. I'm sorry I don't remember how many metal balls come with the game as I have added to them.

Object:
Be the first player to score 1500 points by knocking the ball into the numbered compartments.

Set up:
Assemble the pieces so that you have a rail with an arch over it (it's very simple to put together and take apart). Two players sit across from each other. One player places a metal ball into a clip on the structure and prepares to release it. The other player holds the ball on the end of the string.

Play:
The first player releases the metal ball and it swiftly rolls from one end of the rail to the other. The person on the other side of the game will visually track the ball until he feels he can swing his ball and it will hit the rolling ball as it passes, and knock it into one of the compartments. If he is successful and the ball lands in one of the compartments, he gets the points assigned to that compartment and the two players trade jobs and play again. If he is unsuccessful, the player on the other side may catch the ball as it swings over and then try to knock the ball off the rail himself. Keep swinging the ball back and forth, with whoever can catch it getting a try, until someone knocks it into a compartment and gets the points. Keep playing until someone accumulates 1500 points and wins the game.



Try this:
  • Add your own different sized metal balls. I have several different sizes and I start with a much bigger ball. It is slower and easier to hit. Then I reduce the ball size until we are playing with the smallest ball. 
  • Practice before playing a game so that you can see how long the swinging ball takes to make contact, and what angles you should swing the ball to get it to fall into the different number compartments.
  • Play alone and see how many times you have to release a ball to make 1500 points. Then play again and see if you can do it in fewer turns (by landing in bigger number compartments).
  • Practice hitting the ball on its first trip across. Try 10 times and see how many times you can do it. Then play again and try to beat your score.
  • Give the points to the other player if the swinging ball you released happens to contact the rolling ball on its return to you and knocks it into your opponent's side.
  •  Work on visual tracking, eye-hand coordination, manual dexterity, catch and release, aim, socialization skills, process skills, play and leisure exploration and participation
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  •  In the box: 6 game pieces, metal balls

Fool the Frog

Fool the Frog - Includes a pair of frog-eyed goggles

Catch the fly in the blink of an eye. Fool the Frog includes a pair of frog glasses that will be worn by one player each round. The glasses have eyelids that open and close randomly, blocking the vision of the person wearing them when the eyelids are closed. The glasses have a wide elastic band to go around the head to hold them on. The strap is adjustable (like swimming goggles) and is big enough for an adult's head. The glasses require 1 AAA battery (not included). There is an on/off switch on the glasses and when it is turned on the eyelids will close on the glasses, blocking the wearer's vision completely. The hollow frog cups are red, blue, yellow and green. All pieces are hard plastic.



Object:
Guess where the flies are hiding and collect the most flies.

Set up:
The first time you play you will need to put the stickers on the flies (eyes and mouth) and the frog cups (eyes). One players puts on the frog goggles. The rest of the players each take one frog cup. The player on the left of the one wearing the goggles will put one fly under his fly cup. Only one fly is used per round.

Play:
The player wearing the glasses pushes the on/off switch to on and the glasses eyelids will start to open and close randomly. When the eyelids are closed, the player with the fly slides it to another player who must cover it completely with his frog cup. Players can move the fly as many times as they wish while the eyelids are closed, but must move it at least once for each time the eyes close. After the eyelids have closed three times the player with the glasses on guesses which player has the fly. If the player who guesses is correct, he gets to keep the fly and his turn is over. He passes the glasses to the player on his left and the game continues until all 10 flies have been claimed. If the player guessing is not correct, his turn is over, the person with the fly keeps it under his cup for the next game, and the next player wears the glasses to continue the game.

Try this:
  • Call the color of the frog when guessing which one has the fly under it.
  • Pick up the flies, one at a time, and squirrel them in the hand. How many can you hold? Put them away by the handfuls.
  • Work on visual discrimination, manual dexterity, reach, socialization skills, executive functioning, process skills, play and leisure exploration and participation

    In the box: 1 pair frog-eyed glasses, 4 frog cups, 10 flies, 1 sticker sheet
     
If you are interested in purchasing this game or just want more information, click on the image below.