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Children learn through play. As an occupational therapist who works with children and youth, I use games and toys almost every day to help develop important cognitive, visual perceptual, motor, sensory, social, play and leisure skills. While many different types of activities can be used in therapy, this blog focuses on off-the-shelf games and toys that are accessible to most. Whether you are a therapist, parent, teacher, or a game lover like me, I hope you discover something useful while you are here. Learn a different way to play a game you already own or discover a new game for your next family game night. Either way, just go play. It's good for you!

The OT Magazine named The Playful Otter one of the Top 5 Pediatric OT Blogs.


Jan 29, 2020

Rubick's Battle Card Game

Rubik's Battle Card Game - Based on Rubik's cube but easier

 

If you liked the Rubik's Cube but, like me, never hung in there long enough to finish it, maybe Rubik's Battle Card Game is for you. This fast-paced game will require you to scan, think, and respond quickly to win.
 
The 60 cards are bright and colorful, like the original Rubik's Cube. There are six colors featured in total. Each card has a 3 x 3 grid on one side and measures 2 7//8" square. The cards in the image above show you exactly what to expect.

Object:
Collect all the Rubik's cards.

Set up:
Shuffle all the cards and deal them, face-down, evenly between the players. Players keep their face-down piles in front of them.

Play:
Players all play at the same time. On go, all players flip over their top card for all to see. Players quickly scan all the cards that are face-up on the table. The first player to call out a color based on their own card that one of the following criteria, collects all of the cards in play and places them face-down at the bottom of their pile:

  • A color on the player's card that is NOT present on any other player's card. For instance, in the example below, player three would call out white to win the round because white is only found on that player's card.
  • A color on every card in play except for that player's card. For instance, in the example below, player three would call out red to win the round because red is found on everyone else’s card but NOT found on his card. 
If a player calls out a color and it is wrong, they must give one card from their face-down stack to each of the players to add to their face-down stack. If no one wins a round, players keep playing, adding more cards to their face-up stack until someone does win a round and wins all the stacks. Your pile of cards will either get bigger or smaller, depending on how observant/correct/fast you are. Play until one person has collected all the cards and won the game.

Try this:
  • Practice learning the rules before playing a game. Review one rule and then place three cards face-up on the table and identify a pattern that follows that rule. Keep playing three at a time until you are fast at spotting the cards. Then review the second rule and go through the stack again, finding the cards that follow that rule. Finally put them both together and practice.
  • Sort the cards into six piles by color. Hold a deck in one hand and push the top card off with the thumb to separate. Place on the stack with the other hand. I flipped through almost all of the cards and every one had one color that appeared more often than the others.
  • Sort the cards into piles by pattern. You can find a pattern of a single color on most every card. Patterns include four corners, letter H, full border, columns on two opposite sides, and X.
  • Practice recognizing one color at a time. Place a large, face-up grid on the table. Pick up all the cards that have orange. They pick up all the cards that have green, etc. Keep playing until you have picked up all the cards.
  • Work on visual discrimination, figure ground, visual scanning, manual dexterity, processing speed, 6 color recognition, executive functioning skills, process skills, socialization skills, play and leisure exploration and participation
In the box: 60 cards

If you are interested in purchasing this game or just want more information, click on the image below.




Jan 28, 2020

Photo Feelings Fun Deck

Photo Feelings Fun Deck - 28 feelings in one tin
Photo Feelings Fun Deck is a nice quality deck of cards picturing 28 feelings on 28 pairs of cards (56 cards total). There are four game suggestions and all the cards come in a nice tin. This deck is made by Super Duper and if you've never been to their site, it's a fun place to visit, although I think prices are a little high. Their products mainly cater to speech therapists, but they do have OT stuff and they have some nice free handout resources. I just visited the site so I could link it and found that I had to enlarge the page because their font is so small. Oh joy, it reminds me that I just had a birthday two days ago. With all that said, I bought my fun decks on Amazon. Other products by Super Duper that I have blogged about are among my most visited posts:
There are 28 different facial expressions in the Photo Feelings Fun Deck and each card features one face with a clear expression.


Each card is numbered in the top right hand corner. There are 56 cards because there are 2 each of each face. The cards are identical except that one of a set will say A after the number and the second of the set will say B. The 28 different feelings are:
  • 4 happy
  • 4 angry
  • 4 sad
  • 4 scared
  • 4 surprised
  • 4 thoughtful
  • 4 tired
Because there are no words on the cards, you may also identify a card by another feeling. For instance happy could also be glad, cheerful, joyful, etc.

Here are the four game suggestions:
  • Act it Out - Place as many cards as you want face-up on the table. Ask the child to throw a bean bag or other small item on the cards. Look where the item has landed and ask the individual to identify and make the same expression that is shown on the card. Ask what would make them feel that way.
  • Circle Up - This game will take more than one player who will work in teams of two. Clip a card on the back of each player's shirt. Player one will turn their back to player two so they can see the card. Player two will imitate the expression for Player one. If player one can identify the feeling, both win a point. Play continues until all cards have been used. Player with the most points is the winner.
  • What's Different - Deal the cards to the players who can fan and hold them or place them face-up on the table in front of them. First player takes one of their cards, places it in the middle and makes up a sentence about that card based on the expression. The next player places any card from their hand next to the first card and adds a sentence to the story. Play until each person has had a chance to play one card, then start another round.
  • Right On - Each player receives one card from each set, so they have all seven different cards. One person tells a story. Another person holds up one of their cards to tell how they would feel in that situation and why.
Try this:
  • Review the seven different emotion cards before playing any games.
  • Show how the same situation may make different people feel differently. Lay card from each set face-up on the table. Tell a short story. Have each person pick one card to describe how they would feel and compare the differences.
  • Show how one situation can make you feel more than one way. Tell a short story and ask the individual to pick all the cards showing their mixed feelings about the situation.
  • Place one card face up on the table. Take turns saying a word that would describe how the person looks. Go until you can't think of any more.
  • Play a standard memory/match game and each time a player makes a match they must name the emotion.
  • Play Go Fish. Each player will have a chance to name an emotion on each turn. Or instead of naming the emotion, have them make the emotion when asking for the card.
In the tin: 56 cards (28 identical sets) depicting 7 different feelings.

If you are interested in purchasing this game or just want more information, click on the image below.