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Children learn through play. As an occupational therapist who works with children and youth, I use games and toys almost every day to help develop important cognitive, visual perceptual, motor, sensory, social, play and leisure skills. While many different types of activities can be used in therapy, this blog focuses on off-the-shelf games and toys that are accessible to most. Whether you are a therapist, parent, teacher, or a game lover like me, I hope you discover something useful while you are here. Learn a different way to play a game you already own or discover a new game for your next family game night. Either way, just go play. It's good for you!

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Oct 27, 2019

Flip Out

Flip Out - A switching, swapping and swiping card game.

Flip Out is a game of colorful patterns and sets. Colorful, two-sided cards, that you cannot see, allow your opponents to steal your cards, just as you're getting your set(s) together. A bummer for you, but you will also be busy doing the same to them.

There are ninety cards in the game and there are five different patterns total (blue, green, purple, orange, yellow). Some cards have the same design on both sides, but most cards have different designs on each side. They are sturdy, laminated cards that should hold up a long time. They measure 2 3/16" x 3 7/16".

The trays pieces are blue and hard plastic. Two trays will snap together to make one complete, longer tray that measures about 13".

Object:
Collect sets of 4, 5, or 6 adjacent cards of the same color.

Set up:
Each player will take 2 card holders and snap them together to make one longer holder. Shuffle the cards and set them in the middle of the players. Each player takes six cards and stands them in their holder (see image above). Teammates will see the backs of your cards, but only you should see the fronts (side of card facing you).

Play:
Players take turns. On each turn you will take any two of these actions:
  • Flip - You can flip a card around in any holder (yours or an opponent's)  so that the back (outside) become the front (Inside). This is the only way to see the backs of your cards.
  • Switch - You can switch the position of two cards in your or any other player's holder.
  • Swap 1 - You can swap any one of your cards with another player's. To swap, take (or request by number) any one card from another player's holder and replace it with one from yours. Don't flip the cards! You give and get the colors you see.
  • Swap 2 - You can swap two adjacent, same-color cards from your holder with two adjacent, same-color cards in another player's. As with swapping 1 card, don't flip the cards - what you see is what you get.
  • Score - Collect a set from your holder. If you have 4, 5 , or 6 adjacent some-color cards in your holder, remove and show everyone your set, then put them in a scoring pile in front of you. Immediately draw enough new cards to refill your holder to 6.
  • Swipe - Collect a set from an opponent's holder. If you see 4, 5 , or 6 adjacent same-color cards on the back of another player's cards, you can take their set! However, you must give them one card (for scoring purposes). Place cards in your scoring piles: they get 1 and you get the rest. The player whose set you stole immediately draws back up to 6.
The game ends as soon as any player cannot draw enough cards to fill their holder back up to 6. At this point, anyone with a set of 4, 5, or 6 facing them in their own holder can collect it. All players count their scoring piles and whoever has the most cards wins.

Try this:
  • Skip the game, sort the cards into piles by pattern/color. Hold a stack in the non-dominant hand and push the top card off, one at a time, with the thumb.
  • Skip the game. Set up a tray (two halves) and start of sequence of two, such as yellow green. Ask the individual to finish the sequence to fill the tray.
  • Work on visual discrimination, visual closure, manual dexterity, executive functioning skills, planning, process skills, socialization skills, play and leisure exploration and participation

In the box: 90 double-sided cards, 5 cards holders (10 halves)

If you ire interested in purchasing this game or just want more information, click on the image below.



Oct 18, 2019

Dancing Spinner Game

Dancing Spinner Game - A modern twist on paper dolls.
eeboo calls its Dancing Spinner Game a paper doll dress-up game. It features four girl dolls and each doll comes with five accessories. Each doll is designed to represent one of four dances - Jazz, salsa, step and ballet - and each a doll's accessories match her dance style. The game some with a drawstring bag to carry the pieces in, but the dolls are too tall to fit.

Dancing Spinner Game is like paper dolls in the sense that the pieces are flat and will have to be built up on a flat surface, but the pieces are not made of the lightweight paper like they used to be. The pieces are 1/16" thick, laminated and colorfully printed. 

Each doll comes with five accessories - bouquet, costume, head piece, bag and music. Each doll and her accessories comes as one piece and you have to punch them out (easy). The dolls are about 10.5" tall. 

The spinner is a bouquet of flowers with a freely spinning tulip for the arrow. There are six spaces on the spinner, one for each accessory and a space that says "missed a beat" (lose your turn).

 

Object:
Be the first to dress your doll with all five accessories.

Set up:
Each girl chooses one doll and gathers all her accessories. Place the spinned next to the players.

Players take turns spinning the spinner. If you spin something you need, add it to your doll. If you spin something you already have, your turn ends. If you spin missed a beat, your turn ends. Play until someone completes their doll with all five accessories.

Try this:
  • Keep the white pieces that you punch the dolls out of. Place the pieces back into the forms after playing by matching the empty shape to the pieces. To make it harder, mix the pieces from all the dolls and then find yours.
  • Hold the spinner in one hand while you spin with the other.
  • Look for a nice rounded O in the web space as you prepare to spin.
  • Flick the arrow with a different finger each time.
In the box: Four dolls, 20 accessories, spinner, cloth bag 

If you are interested in purchasing this game or just want more information, click on the image below.